Please can you all take a moment to confirm the commune questions are correct. Aeerynn’s player and I are interpreting the outcome
differently. I’m seeing only some of one statue on Lendore in TLB’s possession. He sees it that there could be more still on Lendore. So if we can get the questions right, we can debate logic and possibilities after. Thanks so much all.
Drasin green scaled human Dragonfire Adept level 5
Pyfiravin raptoran Druid level 5 and Coral the sea snake
Aerynn elf Rogue level 5, (Terent now a male dwarf Monk level 5*)
Rzogas hobgoblin Swordsage level 4 (ECL 0)
Josh human Fighter level 4
Ready to stick by Rzogas, protect these people of mine.
We head into the passage to the next cave. A seahag is nestled in a
large pile of furs, another merrow zombie in the centre of the room.
Aerynn leads the way, invisible. He sees the seahag first and again
the overwhelming ugliness of the creature weakens him severely. I call
lightning against the zombie, and cast Bull Strength to boost up
Aerynn’s loss of strength. Able to move again, he then causes the sea
hag to catch fire before he kills her, but not before she dazes first
Pyf, and then Drasin. Rzogas is hurt by the merrow zombie’s long
spear. I cure him. We succeed in killing the merrow zombie. I use
the scroll of Lessor Restoration to further boost Aerynn’s loss of
We head into the next cavern, coming upon another zombie merrow, a room
littered with ogre carcasses, and a terrible stench. The floor is
slippery and covered with maggots. A cauldron heats in the fireplace.
Drasin detects several small magic items in it, making hageyes, it
appears. Aerynn, Drasin, and Coral are sickened by the effect of the
room. The daze effect brings Drasin and Pyf to looking at the dancing
flames in the fireplace. Aerynn takes the healing belt from Pyf, and
he, Coral, and Rzogas fight off the merrow zombie. When it is all
over, Aerynn finds a locked box by the fireplace.
Thank goodness that Drasin in his inimitable way will bring in the
. You never know with that man. Here we are, he and I
dazed, really unable to do more than play pick up sticks together. And
Aerynn and Rzogas weakened and infected. So despite Aerynn’s protests
we head back to the Skate
. I’m pretty much tied to the Griffon and
pulled like a kite. It was exhilirating! We spend a week on the Skate
recovering. Just as Drasin and Pyf are starting to get back on our
feet, Aerynn, Rzogas, and Coral are hit by the Filth Fever. Once I am
again able to cast spells, I start speeding up our recovery. Lucky we
survived, thank you Drasin, Griffon. I’m flying over the ship at
nights, thanking the stars, and those beyond the gods O Krykos, the
[Day 122] And we head back, and what do we do, either our brains have
dribbled out of our heads, or a week leads to an arrogance or
ignorance. I needed to spell Rzogas with Bear’s Endurance and Barkskin
that he can take on these creatures. Magic Fang, Bull Strength, but no
we do none of it. I should be castigated for such a failing. We do
realize it is smarter to finish off the caves in the Isle of Blades
from the first entrance we found, rather than the last, so we don’t
take the chance of getting infected again.
We head past the green slimy entrance, back to the U shaped cave, and
on to the last cavern. Three merrow skeletons and an Ettin (two headed
giant, maybe 12 feet tall, BIG
), and of course a seahag. With Aerynn’s
advice we draw the skeletons to us, through the narrow (for them) cave
passage. Rzogas, using my quarterstaff, demonstrates how much more
effective it is against skeletons. He jabs the staff from its sternum,
up through its jaw, forces the staff backward, and snaps the skeleton,
destroying it. He is so beautiful to watch when he fights. Coral goes
in to attack the Ettin, it can at least be poisoned. She doesn’t
succeed and the Ettin kills her. It does allow the others to approach
without suffering any attacks, moving through the skeletons’ tremendous
reach 10 feet arms, and 10 feet longspears. Pyf spends her time
healing, and in between casting the spells to boost up Rzogas and
Aerynn to keep them battling these foe. Drasin slows them, and
immobilizes, saving our bacon again. Aerynn performs a spectacular
sneak attack tumble against the Ettin, arrow in the eye (one of four).
But we are going to have to retreat, we can’t succeed in this fight.
Drasin calls the Bronze Griffon. to help Rzogas. It attacks with bite
and claw fighting the Ettin, and then attacks the remaining merrow
skeleton. Aerynn goes against the seahag. The Griffon finishes up the
fight. We search this cave. In amongst the muck, a hageye, a sorry
bag containing four white pearls, perhaps worth 90 to 100 gp each. The
Ettin’s chain shirt was magical. Rzogas can make good use of it. There
are no statues in the caves, though we search thoroughly.
We fly back to the Skate once again, and now that we have cleared out
most of the danger, the elf marines agree to come and help us search
the ship graveyard. We spend three days searching the sea bottom
around the island while they search the ship wrecks. There are no statues on the seabed, though we search
thoroughly. There are no statues in the
shipwrecks, though we search thoroughly.
[Day 125] We return to the Skate
to discuss our options.
Rzogas and Pyfiravin believe that visiting The
Brightwater is our next obvious step. As an adult green dragon, she is
very likely to know of treasure, if not to be holding treasure. And
the statues would be worthy of including in her hoard. It is the
obvious next step.
Another possibility is to check South Point
, the southern most west
point of Lendore, where the Agamemnon
might have lost the statues.
Pyfiravin’s suggestion of heading up river north of Sucia
, to find the
third statue’s possible location is not received well. Neither
Pyfiravin nor Rzogas want the other to head north at this point.
Aerynn is clear. He is interested in getting
rid of evil and finding treasure. He would be agreeable to removing
the Sahuagin. He is not interested in seeing green dragons.
Rzogas enjoys battle. As a student of the Art of War, he needs not to
fight, but to fight well. He is interested in following Pyfiravin
wherever she goes.
Drasin is interested in following Pyfiravin wherever she goes.
Drasin cannot be convinced we would survive a visit to ask the Lady
Brightwater about her hoard. We consider going through her
chieftains, rather than approaching her directly. We need a diplomat,
for we are not one. Pyfiravin suggests Lord Lankin, an operative of
hers. Perhaps he might direct us. Drasin and Aerynn are not convinced.
(The DM reminds us of the augury and commune scrolls we have.) We
decide to use the Commune scroll that we are carrying. Aerynn or
Drasin have a chance to use the spell and see if it will help us
determine our next path.
We may ask nine questions. Drasin prefaces his questions to Hlal, his
god, by explaining that all the questions relate to the three statues,
which he describes (believed to be raptoran, giant owl, kenku made by
) covered in gold and inlaid with gems that Pyfiravin is
Correction from Drasin’s player:
are almost right. #6 & #7 also specified that we were
talking about the statues that were not on lendor proper, but were
within 100 miles of the coast. And, Aerynn’s player, you’re wrong. The answers we
got leave no possibility of there being any more statues on lendor
itself – the one in TLB’s posession is ‘part of one’, and there are no
statues on the island that are NOT
in her possession.
1. Are any of the statues on
2. Are any of the statues on Lendore, in The Lady Brightwater’s
3. Are any of the statues on Lendore, in The
Lady Brightwater’s Rival’s
4. Are any of the statues, not in The Lady
Brightwater’s possession, on
5. Are any of the statues, not in The Lady
Brightwater’s possession, in 100 miles of the coast of Lendore? YES
6. Are any of the statues, not in The Lady
Brightwater’s possession, in 100 miles of the coast of Lendore,
7. Are any of the statues, not in The Lady
Brightwater’s possession, in 100
miles of the coast of Lendore, on
8. Are any of the statues, not in The Lady
Brightwater’s possession, in the Osprey Raptoran’s possession? YES
9. Question asked by Drasin to Hlal and not relayed to the remainder
of the party. Will the goblins win the war? UNCLEAR
As a result, after some further discussion, we decide to head to the
Osprey Raptoran Island, Giant’s Claw
, to the south of South Point. It
will be two days travel in the Skate, and we will wait off shore for
them to agree that we can travel to them, Raptorans are very
territorial. They will not accept us crossing into their territory
without escort. To even agree to that, will take them several days, or
weeks of debate. In preparation, Pyfiravin starts getting herself
ready to purify water in quantity over the next few days.
(Rzogas’ player, reminder since without character sheet: Exp for 4th lvl characters 2400, 5th lvl char 2150) Aerynn levelled to fifth level.
Terent is reincarnated
as a female kobold monk, and goes off to discover the kobold world.
[Unknown to us over the next thirty days or
She gets rejected by the kobold clans and
returns to Almax in
for jobs and tasks to do in the name of good. Almax has
Terent running errands, collecting pieces for the gnarliest bong, and she is returning from Garrotten
when she is ambushed by the Steel Vipers
mercenary group, the leader of whom, Luka
, gave us our first task in
this whole adventure) who are attacking a lone kobold. Terent doesn’t
fight, tries to insist she is not an enemy, and is killed. Almax
learns of this, and retrieves Terent and reincarnates her again, this
time as a male dwarf.]
[Day 125] Terent, has been a male dwarf now for several days. He
finished his obligation to Almax in completing the gnarliest bong, and
swears never to touch narcotics again. He heads off to an, unknown to
[Day 125] Only five days til my Str +1 footbow is made. Perhaps we
should go back to Restenford and pick it up. Not sure I should face
the raptorans without it.